Design and Implementation of Virtual Xinjiang Carpet Pattern Museum

Xinjiang carpet design is the art treasure among the treasure house of Chinese culture. Virtual museum is the function carrier which collects and promotes the national culture. Through the analysis of the virtual experience interactive technical characteristic, the paper proposed "the scene roaming interactive control operation interactive content show" design method. And realized the interactive experience technology based on the users and the products through the unity3D, and also enriched the display mode of virtual Xinjiang carpet design museum. Index Terms The interactive Display of Virtual Museum,virtual Reality,Unity3D; Interactive experience;


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II. RELATED WORK Domestic: VRP (mainly do roaming, low side but developing fast, , common VR hardware public drive is not very much, visualization operation, pay attention to the results) [1] .Virtools is French software, the middleend software, but there are also more than N application NB, including the online world expo and Olympic simulation.There are a lot of Common VR hardware public drives.Visualization operation, pay attention to the results [2] .WEBMAX (lower , but also can do the roaming, early days mainly use MAX to model, common VR hardware public drive haven't been seen, visual work, pay attention to the results.) foreign: VEGA PRIME US software, high-end NB software, is very complicated, basically early VR project is made by it [3][4][5].Virtual reality technology is keeping the state of high speed development [6] .Virtual reality technology shows what we want to express by using digital simulation items and real scene, and reproduce the collection in a way of interactive exploration.The scene can make the audience and exhibition interact and communicate each other."As far as museum is concerned, on the one hand, it can improve high-tech content of show means; on the other hand also increases the display content, and displayed construction, cultural relics and archaeological site which the original can't show.Realized the whole perspective all-round vision, and full performanced collection s authenticity and integrity are the organic combination of the traditional displaying technology and advanced computer virtual technology.Our feeling and understanding for the real world or the unknown world of will be greatly broadened due to the virtual reality technology in the application of each industry.We also can get a leap of the perception and cognition [7][8][9][10] .The main design of a museum include: virtual museum them; determination of virtual museum content; s information structure design; s whole structure design; virtual mu s logical structure design and user interaction mode, etc [11,12] .After making the scene and characters into VirtoolS, add preventCollisionBB and ObjeetSli-derBB to the corresponding role in the script in order to conduct collision detection [13,14,15] .Designate every s action with Uuli and tedControllerBB [16] .

Design and Implementation of Virtual Xinjiang Carpet Pattern Museum
Hong Peng More than ten years, especially the past five years, Xinjiang carpet industry is rapidly shrinking, even collapsing.In order to solve the difficulties faced by carpet industry, this paper analyzes the exposed problem of Xinjiang carpet production: the ying and understanding for styles.And carpet pattern innovation design in the field of computer application is a new and the most active and widely used branch, playing a major role in the development of national economy.However, how to meet the requirement of computer automatic generation of Xinjiang national fabric design is a challenging problem.The designers need the participation of users [17].

Modeling
3D model is the basis of the real-time roaming system [18].The construction of the model can use convenient and efficient professional modeling tools, such as Maya, 3dsmax, match with light, material, texture, etc so that the model has a strong simulation stereoscopic effect.In this system, through the modeling software, the virtual mu exhibits are built, and products will be put in virtual items in the venue according to the design, as shown in Fig. 1 .

Model import
This step is to combine the three dimensional software build model into Unity3D [19] and adjust properly its location, size, and simply set the collision detection to make sure interaction trigger mode.

Virtual roaming character set
Create virtual role, adjust the speed of travel, and control mode (mouse, keyboard, etc.), as well as views in the Unity3D virtual museum.

Interactive exhibits
(1) Collect displayed information This step is to collect displayed information through the database, XML, etc. Provide information support for the interaction such as words, pictures, and videos.
(2) Add interactive exhibits Add impact properties for the natural scene exhibits; test users' behaviors.When users touch or click the exhibits, it will show UI elements, and load exhibits information.

DIY workshop (1) concept
In order to make virtual museum more interactive, this system created a function module for user interaction alone.It can let the user, generated virtual products and see the exhibits on display effect, according to their own needs, and follow certain rules after browsing in the virtual museum.
(2) Operation mode Method1: The user operation In a 3D virtual scene separately set for DIY workshop, users could generate their own carpet pattern and give scores, through the adjustment of the different parameters.When carpet pattern cons need, it can return to 3D scene, and watch the carpet of formation in the performance of 3D scene.