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Interactive Modeling of 3D Tree with Ball B-Spline Curves

Abstract

A novel approach to modeling realistic tree easily through interactive methods based on ball B-Spline Curves (BBSCs) and an efficient graph based data structure of tree model is proposed in the paper. As BBSCs are flexible for modifying, deforming and editing, these methods provide intuitive interaction and more freedom for users to model trees. If conjuncted with other methods like generating tree models through L-systems or iterated function systems (IFS), the models are more realistic and natural through modifying and editing. The method can be applied to the design of bonsai tree models.

Authors


Zhongke Wu


Mingquan Zhou


Xingce Wang

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