This document presents the proceedings of the VRIC - ConVRgence conference held on April 12-14, 2022. The conference was held in the Laval Virtual World. We would like to thank the authors who submitted their research works, as well as the reviewers for their contributions.
Simon Richir, Arts et Métiers Institute of Technology, Scientific Director of Laval Virtual
Montage as a narrative vector for virtual reality experiences
Rémi Sagot-Duvauroux, Rémi Ronfard and François Garnier
A new method of designing an interactive scenario of serious games based on panoramic videos
Xuan Hien Mai, Guillaume Loup and Jean-Yves Didier
Cognitive assessment in virtual environments: How to choose the Natural User Interfaces?
Florian Maronnat, Frédéric Davesne and Samir Otmane
Animal Embodiment: Embodying a beaver in immersive virtual environments to create empathy and teach about the impact of global warming in a playful way
Alexandra Sierra Rativa, Peter Gerhard Arnoldus Bakker and Angie Geraldine Sierra Rativa
Contextual Body Postures in UMI3D-Based CVE
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