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Vol. 10 No. 1 (2011)
Published:
2019-10-13
Articles
Automatic Modeling of Frequent Behaviors of Avatars and Players in a On Line Game
Chih-Ming Chiu, Shao-Shin Hung, Jyh-Jong Tsay
Simulating SPH Fluid with Multi-Level Vorticity
Taekwon Jang, Roger Blanco i Ribera, Jinhyuk Bae, Junyong Noh
3D Surface Reconstruction of Stone Tools by Using Four-Directional Measurement Machine
Enkhbayar Altantsetseg, Yuta Muraki, Fumito Chiba, Kouichi Konno
Wind Field Synthesis for Animating Wind-induced Vibration
Oyundolgor Khorloo, Zorig Gunjee, Batjargal Sosorbaram, Norishige Chiba
Utilizing Roadmaps in Evacuation Planning
Samuel Rodriguez, Nancy M. Amato
Empathy in Social Agents
Ana Paiva
Avatar Locomotion in Crowd Simulation
Nuria Pelechano, Bernhard Spanlang, Alejandro Beacco
A Fast and Practical Method for Animating Particle-Based Viscoelastic Fluids
Kenji Takamatsu, Takashi Kanai
Curvature-Dependent Reflectance Function for Interactive Rendering of Subsurface Scattering
Hiroyuki Kubo, Yoshinori Dobashi, Shigeo Morishima
Persistent Wrinkles and Folds of Clothes
Byung-Cheol Kim, Seungwoo Oh, Kwangyun Wohn