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  1. Home
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  3. Vol. 10 No. 3 (2011)
Published: 2019-10-13

Articles

A Motion-based User Interface for the Control of Virtual Humans Performing Sports

Xiubo Liang, Zhen Wang, Weidong Geng, Franck Multon

Digital Analysis and Visualization of Swimming Motion

Can Kirmizibayrak, Jean Honorio, Xiaolong Jiang, Russell Mark, James K. Hahn

Fast Accelerometer-Based Motion Recognition with a Dual Buffer Framework

Hubert P. H. Shum, Taku Komura, Shu Takagi

A Skinning Method in Real-time Skeletal Character Animation

Tianchen Xu, Mo Chen, Ming Xie, Enhua Wu

Fostering Collaboration in Kindergarten through an Augmented Reality Game

Pedro Campos, Sofia Pessanha, Joaquim Jorge

Full Control of Virtual Objects Manipulation Based on the Images of Real Ones

Brahim Nini

Entropy Based Information Visualization of Scientific Data

Guoqing Wu, Yi Cao, Junping Yin

A Window-Based Adaptive Correspondence Search Algorithm Using Mean Shift and Disparity Estimation

Shujun Zhang, Jianbo Zhang, Yun Liu

Image Texture Feature Extraction Method Based on Regional Average Binary Gray Level Difference Co-occurrence Matrix

Jian Yang, Jingfeng Guo
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ISSN: 2727-9979