Published: 2019-10-13

A Virtual Reality System for Treatment of Phantom Limb Pain using Game Training and Motion Tracking

Bartal Henriksen, Ronni Nielsen, Laszlo Szabo, Nicolaj Evers, Martin Kraus, Bo Geng

A methodology for the design of pedagogically adaptable learning environments.

Julien Saunier, Mukesh Barange, Bernard Blandin, Ronan Querrec

Glassless Augmented Display for Public Signage

Hisataka SUZUKI, Akihiko Shirai, Kazuhisa Yanaka

DREAM Project: Decreasing REcurrent pain and Anxiety in Medical procedures on a pediatric population

Sylvie Le May, David Paquin, Stéphane Bouchard, Jean-Simon Fortin, Christelle Khadra

Validation of a New Dynamic Muscle Fatigue Model and DMET Analysis

Deep Seth, Damien Chablat, Fouad Bennis, Sophie Sakka, Marc Jubeau, Antoine Nordez

Eukaryo: An AR and VR Application for Cell Biology

Douglas Yuen, Markus Santoso, Stephen Cartwright, Christian Jacob