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Found 14 items.
  • 16 October 2019
    Controller-based Text-input Techniques for Virtual Reality: An Empirical Comparison
    Costas Boletsis, Stian Kongsvik
    Vol. 19 No. 3 (2019)
  • 21 January 2025
    Design and development of virtual learning environment for animal experimentation
    Lahcen Oubahssi, Oussema Mahdi, Aicha Bakki, Mohamed-Amine Abrache
    Vol. 25 No. 1 (2025)
  • 13 June 2024
    Safe Spaces for Immersive Safety Training in Virtual Reality: A Phenomenological Conceptualization
    Amir Haj-Bolouri
    Vol. 24 No. 1 (2024)
  • 8 July 2024
    Customized Avatars In A Multiplatform Game On Mobile And Virtual Reality For Hospitalized Children In Hemato-Oncology: A Conceptual Design
    Estelle Guingo, David Paquin, Casey Côtes-Turpin, Sofia Addab, Cathy Vézina, Félix Côtes-Charlebois, Sylvie Le May
    Vol. 24 No. 1 (2024)
  • 14 June 2020
    Usefulness and needs construction process in innovative artefacts: an exploratory study of designers’ viewpoints
    Emilie Loup-Escande, Jean-Marie Burkhardt, Olivier Christmann, Noémie Chaniaud, Simon Richir
    Vol. 20 No. 1 (2020)
  • 18 May 2021
    Using virtual reality treadmill as a locomotion technique in a navigation task: Impact on user experience – case of the KatWalk
    Heni Cherni, Souliman Nicolas, Natacha Métayer
    Vol. 21 No. 1 (2021)
  • 30 March 2020
    Effect of a short rest period on associative and relational memory performance: A Virtual Reality study
    Nicolas Ribeiro, Camille Sagnier, Véronique Quaglino, Yannick Gounden, Emilie Loup-Escande
    Vol. 20 No. 1 (2020)
  • 6 April 2020
    Exploring human behavior with Grand Theft Auto V: A study of assisted cognition in wayfinding
    Romain Delgrange, Jean-Marie Burkhardt, Valérie Gyselinck
    Vol. 20 No. 1 (2020)
  • 16 October 2019
    Multi-Projector Calibration Based on Virtual Viewing Space
    Liu Xizuo, Lin Yan, Xu Xiaogang, Ma Liang
    Vol. 19 No. 3 (2019)
  • 1 January 2000
    Human-Computer Chinese Sign Language Interaction System
    Xu Lin, Gao Wen
    Vol. 4 No. 3 (2000)
  • 1 January 2006
    3D Gaze Estimation and Interaction to Stereo Display
    Yong-Moo Kwon, Kyeong-Won Jeon, Jeongseok Ki, Qonita M. Shahab, Sangwoo Jo, Sung-Kyu Kim
    Vol. 5 No. 3 (2006)
  • 1 January 2010
    A Pen-Based Interactive Projection System Based on the Infrared Scanning Projector
    Qianrui Guo, Yongtian Wang, Yue Liu, Dong Han
    Vol. 9 No. 3 (2010)
  • 6 November 2019
    An Experimental Study to Investigate the Potential of Online Shopping in Immersive Virtual Realities Compared to Conventional Online Shops
    Tanja Engelmann, Sabine Wallstein, Dieter Hitzler
    Vol. 19 No. 3 (2019)
  • 22 June 2021
    Designing a Mixed Reality Extension for an Educational Board Game on Fractions
    Iza Marfisi-Schottman, Sofiane Touel, Sébastien George
    Vol. 21 No. 1 (2021)
1 - 14 of 14 items
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ISSN: 2727-9979