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Found 39 items.
  • 8 July 2024
    Customized Avatars In A Multiplatform Game On Mobile And Virtual Reality For Hospitalized Children In Hemato-Oncology: A Conceptual Design
    Estelle Guingo, David Paquin, Casey Côtes-Turpin, Sofia Addab, Cathy Vézina, Félix Côtes-Charlebois, Sylvie Le May
    Vol. 24 No. 1 (2024)
  • 22 June 2021
    Designing a Mixed Reality Extension for an Educational Board Game on Fractions
    Iza Marfisi-Schottman, Sofiane Touel, Sébastien George
    Vol. 21 No. 1 (2021)
  • 6 April 2020
    Exploring human behavior with Grand Theft Auto V: A study of assisted cognition in wayfinding
    Romain Delgrange, Jean-Marie Burkhardt, Valérie Gyselinck
    Vol. 20 No. 1 (2020)
  • 21 December 2020
    Immersive Virtual Reality Implementations in Developmental Psychology
    Paola Araiza-Alba, Therese Keane, Jennifer L. Beaudry, Jordy Kaufman
    Vol. 20 No. 2 (2020)
  • 1 January 2010
    Stereo Educational Game with Vision Based Interaction in Virtual Environment
    Hanwu He, Xianyin Duan, Yueming Wu
    Vol. 9 No. 4 (2010)
  • 16 October 2019
    Controller-based Text-input Techniques for Virtual Reality: An Empirical Comparison
    Costas Boletsis, Stian Kongsvik
    Vol. 19 No. 3 (2019)
  • 1 January 2011
    Fostering Collaboration in Kindergarten through an Augmented Reality Game
    Pedro Campos, Sofia Pessanha, Joaquim Jorge
    Vol. 10 No. 3 (2011)
  • 18 October 2021
    A Systematic Literature Review on Extended Reality: Virtual, Augmented and Mixed Reality in Working Life
    Minna Vasarainen, Sami Paavola, Liubov Vetoshkina
    Vol. 21 No. 2 (2021)
  • 18 October 2019
    ConVRgence (VRIC) Virtual Reality International Conference Proceedings
    Simon Richir
    2019: VRIC ConVRgence Proceedings 2019
  • 1 January 2016
    A Virtual Reality System for Treatment of Phantom Limb Pain using Game Training and Motion Tracking
    Bartal Henriksen, Ronni Nielsen, Laszlo Szabo, Nicolaj Evers, Martin Kraus, Bo Geng
    Vol. 16 No. 1 (2016)
  • 19 August 2024
    An Investigation into the Effects of Virtual Reality and Electrical Muscle Stimulation on Mood, Exertion and Muscular Fatigue
    Katherine Hoolahan, Ivan Isakov, Kit Chi Chan
    Vol. 24 No. 1 (2024)
  • 1 January 2006
    Age Invaders: Inter-generational Mixed Reality Family Game
    E.T. Khoo, A.D. Cheok
    Vol. 5 No. 2 (2006)
  • 1 January 2011
    Automatic Modeling of Frequent Behaviors of Avatars and Players in a On Line Game
    Chih-Ming Chiu, Shao-Shin Hung, Jyh-Jong Tsay
    Vol. 10 No. 1 (2011)
  • 29 October 2021
    Can I trust my ears in VR? Literature review of head-related transfer functions and valuation methods with descriptive attributes in virtual reality
    Claudia Jenny, Christoph Reuter
    Vol. 21 No. 2 (2021)
  • 1 January 2016
    DREAM Project: Decreasing REcurrent pain and Anxiety in Medical procedures on a pediatric population
    Sylvie Le May, David Paquin, Stéphane Bouchard, Jean-Simon Fortin, Christelle Khadra
    Vol. 16 No. 1 (2016)
  • 25 December 2020
    Children's memory of a story experienced with virtual reality versus traditional media technology
    Paola Araiza-Alba, Therese Keane, Won Sun Chen, Jordy Kaufman
    Vol. 20 No. 2 (2020)
  • 21 December 2020
    Human-Avatar Interaction in Virtual Environment to Assess and Train Sensorimotor: Application to the Slap Shot in Hockey
    Thibaut Le Naour, Ludovic Hayoz, Jean-Pierre Bresciani
    Vol. 20 No. 2 (2020)
  • 1 January 2012
    Experiences in Using a Smartphone as a Virtual Reality Interaction Device
    Joon Hao Chuah, Benjamin Lok
    Vol. 11 No. 3 (2012)
  • 13 June 2024
    Safe Spaces for Immersive Safety Training in Virtual Reality: A Phenomenological Conceptualization
    Amir Haj-Bolouri
    Vol. 24 No. 1 (2024)
  • 1 January 2009
    Vision-based 3D Finger Interactions for Mixed Reality Games with Physics Simulation
    Peng Song, Hang Yu, Stefan Winkler
    Vol. 8 No. 2 (2009)
  • 14 October 2019
    Gender Differences in Stress Responses during a Virtual Reality Trier Social Stress Test
    Julia Santl, Youssef Shiban, Andreas Plab, Stefan Wüst, Brigitte M. Kudielka, Andreas Mühlberger
    Vol. 19 No. 2 (2019)
  • 1 January 2006
    Metazoa Ludens: Mixed Reality Environment for Playing Computer Games with Pets
    Roger K. C. Tan, Adrian David Cheok, James K. S. Teh
    Vol. 5 No. 3 (2006)
  • 1 January 2017
    Empty Room, how to compose and spatialize electroacoustic music in VR in ambisonic and binaural
    Christine Webster, François Garnier, Anne Sedes
    Vol. 17 No. 2 (2017)
  • 1 January 2012
    Developing Physics Simulation in Augmented Reality
    Damon Shing-Min Liu, Chun-Hao Yung, Cheng-Hsuan Chung
    Vol. 11 No. 2 (2012)
  • 1 January 2006
    Requirements, Implementation and Applications of Hand-held Virtual Reality
    Jane Hwang, Jaehoon Jung, Sunghoon Yim, Jaeyoung Cheon, Sungkil Lee, Seungmoon Choi, Gerard J. Kim
    Vol. 5 No. 2 (2006)
1 - 25 of 39 items 1 2 > >> 
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ISSN: 2727-9979